It has as much knockback as the last >B, and will shield poke if the opponent's head is sticking above his shield just a little. Roy can combo Fast fallers into the third strong hit at higher percents (and others at lower %'s) by using >B ΛB >B. Roy holds the Binding Blade over his head before doing a powerful overhead slash in a similar fashion to his forward smash. Used (normal wear), Nintendo GameCube game: Super Smash Bros Melee. Roy is frequently placed within a group of characters (Bowser, Dr. Mario, Charizard, King Dedede and Pit) that are the most noticeably reworked veterans in SSB4. Pink/Magenta Roy. Report. Possibly as a result for his somewhat high learning curve and being a popular low-tier substitute for high-level smashers such as. Fire Emblem Holding the control stick will change the height of the attack, but this only works for hits 2, 3, and 4 for up, and hits 3 and 4 for down. Clear or Fail Classic or Adventuremodes with all fourteen starter characters. Roy has a very bad matchup spread. Roy (ロイ Roy) is the main protagonist of Fire Emblem: The Binding Blade and appears as a veteran in Super Smash Bros. 6. Roy has had no breakthroughs in his neutral game, nor his punish game against floaty characters, which both still remain among the worst in the game. As with all low tiers, Roy's gameplay emphasizes his strengths and attempts to make his weaknesses as unnoticeable as possible. Roy also has a decent ground-based approach. Roy (ロイ, Roy) is a unlockable character in Super Smash Bros. Melee. Roy Skin Mods for Super Smash Bros. Melee Super Smash Bros. Melee / Skins. Against CCers or SG's, >B >B VB puts most characters out of range of the shield grab, and knocks crouch cancellers over. Roy can chain grab some characters using his Up and Forward Throws, and he has a fast, long dash-dance. Back Throw + Forward Tilt - only reliable at mid to lower percents. - What A Glitch! Melee Character Discussion. 2. Permits . Roy makes his Smash-series debut (and by extent, his altogether game and North American debut as well) as an unlockable character in Melee.He can be battled to be unlocked one of two ways: beating either Classic or Adventure as Marth on any difficulty without Continuing, or playing 900 Vs. mode matches, clearly the first method is incomparably easier than the second. Flips onto ledge with a quick downward diagonal slash downwards. Roy slowly climbs onto the stage and does an upward slash with his sword. The quickest methods in Regular Match i… Roy does not feature a sheath during gameplay like Marth does. His throws can easily chain into each other, as their low knockback and Roy's high grab range allow him to decently tech-chase and chain grab. Additionally, these punishes can only come about after Roy has found an opening, something that he still cannot consistently achieve due to his inferior approaches and lack of safety in his moves. Anyone familiar with the competitive scene of Melee knows that half of the cast is considered unviable. Additionally, his wavedash and moonwalk are both shorter than Marth's, resulting in him being less mobile. Voiced by Roy does not feature a sheath during gameplay like Marth does. Zain Naghmi used Roy to win Super Smash Bros. Melee Singles at Rona Rumble: East Coast III on May 16. Roy's edgeguarding game is also considerably worse than Marth's; while Roy's down tilt is more useful for combos, it is not at all useful for intercepting the majority of recoveries (unlike Marth's). While attacks can become incredibly powerful at this close of a range, this causes Roy to become very vulnerable, especially against characters with powerful close range attacks or grabs, such as Fox, Falco or Mewtwo. Roy attacks with a four-hit combo with his sword. Deals less damage if the opponent hits the tip of Roy's sword. Subscribe for More awesome Super Smash Bros. Melee, 64 & Smash 4 Content! Stabs his sword at the ground, dealing multiple, Does a flurry of lower stabs, each stab dealing, Leans back and holds his sword behind him in an attack position, shouting "Heee-ya! Submitter. Among Roy's primary strengths is the overall power in most of his ground-based attacks. This is true for almost every one of their attacks. Roy's down tilt also sends opponents directly upward, with decent hitstun, giving Roy a very good method to start combos. For Super Smash Bros. He will block incoming attacks by immediately raising his sword up in reverse grip and slash in a downwards arc. Almost all of Roy's moves have hitboxes that come out slower, remain active for fewer frames, or stay out for the same period as Marth's, but with slower animation speed (leading to unfortunate hitbox timing on moves like his dash attack, the upper part of his neutral attack, three of his aerials and Blazer). Super Smash Bros Melee (大乱闘スマッシュブラザーズDX, Dairantō Sumasshu Burazāzu Derakkusu , iluminado. Roy throws the opponent into the air with his right arm. Additionally, his wavedash and moonwalk are both shorter than Marth's, resulting in him being less mobile. This page was last edited on December 4, 2020, at 12:16. Roy Base: 8%. It deals more hits on heavier characters such as, 1.5x the damage of the countered move (min 1%). Despite this, Roy does have an introduction image for the "Now Loading..." screen between matches programmed into the disc. Kill Roy: Volume 5 was a tournament held on January 18, 2020 in Bloomington, Indiana. Roy's Down Tilt is a good combo starter, but Roy still has trouble comboing opponents, due to his attacks having low hitstun. Additionally, Roy has a notoriously poor off-stage game due to his falling speed and ineffective aerials, which hinders his ability to perform gimps without self-destructing. Attacks Hitbox Active FAF Base Dmg. He accomplished this despite Roy being among the worst characters in the game.Zain used “DontTestMe” as his tag throughout the event.. Roy (ロイ, Roy) is a secret character in Super Smash Bros. Melee. Additionally, while Roy's wavedash is not as long as Marth's, it is still one of Roy's most reliable approach options, aided by his disjointed hitbox (giving him good wavesmashing abilities) and long grab range. However, Roy does have some advantages. In Super Smash Bros. Melee, Roy was outclassed by Marth in many ways, but that is no longer the case for Project M! Roy's Double Edged Dance is mostly identical to Marth's with slight increases in knock back on the 3rd and 4th hits making them a viable kill move if timed well. Roy, however, lacks the same flexibility in his comboing and KOing games, and is instead heavily reliant on predictable and repetitive chain grab and down tilt setups, with almost all of his viable combos ending in a forward smash. However, he is over-reliant on his Side Smash and sometimes his Neutral Special to score KOs. Even in the earliest stages of the bracket, Zain was faced with very competent opponents. He later starred in his own game, Fire Emblem: The Binding Blade for the GBA, in 2002. darkoblivion12 Smash Lord. 3. Mario. Players can often use this feature to their advantage should they ever choose to play Roy, especially in high-level play, which in turn makes him quite a force to be reckoned with. 635x763px 134.58 KB. There are currently no active Roy players in high-level Melee. 87 points 1 medal. Show More. Roy's sourspot does far less knockback and damage than Marth's, and his sweetspots do somewhere in between the knockback and damage of Marth's sour- and sweetspots, making his KO potential much worse than Marth's. I do not own any of the copyrighted material in the game. Roy's alternate costumes in Super Smash Bros. Melee. Roy's forward smash is a fa… Roy trips the opponent with his leg and pushes them away. All of Roy's sourspotted attacks make a punch/kick sound effect instead of a slashing sound effect. Down Throw + Double-Edge Dance Combo - a self-explanatory combo good at mid percents. Roy is a character from the Fire Emblem series, who made his debut as the main protagonist of Fire Emblem: The Binding Blade for the GBA, released only in Japan. Character Statistics 4 medals. Roy. ". ROY. It would take a long essay to explain every difference between the two, but basically almost every one of Roy's moves is worse. Overview. His inconsistent comboing ability, underwhelming recovery, and high vulnerability to combos have resulted in him struggling against most of the cast, with his matchups against these who can exploit the latter two problems (like Sheik and Jigglypuff) being especially detrimental. Down Throw + Side Tilt - a basic combo good for spacing at low %s. No, we're not talking about Marth. A combination of a fast falling speed and a low traction gives Roy a somewhat long wavedash (sixth longest in the game). It is presumable that Roy's taunt was intended for him to flip the sword around and then sheath during his stance. Roy twirls his sword into reverse grip and holds it over his left forearm while bending down and performs a defensive stance to counter an incoming attack. Overall, Roy's ground attacks can easily be spammed in order to juggle opponents and edge-guard effectively, despite very few of them deliver decent knockback. Swings his sword in a large arc above his head. —Roy. Roy, the Young Lion of Lycia, makes his long-awaited comeback to Smash Bros! Not to be confused with the lesser-known Roy, Roy is a Fire Emblem character and another Marth clone who was in high demand for Melee, and made his glorious return for SSB4 and Ultimate.Fans constantly argue as to whether he is better than Lucina, both gameplay- and character-wise.Nonetheless, Roy has the dubious(?) All of Roy's attacks are at their strongest when they hit with the center of the Sword of Seals; if an attack hits with both the sourspot and sweetspot hitboxes, then the sweetspot usually takes priority but sometimes sourspots do occur. This attack hits multiple times and. In an unofficial poll held by NinBuzz, Roy was voted the fifth favorite Melee fighter among viewers, gaining 9% of the total vote. OVERVIEW. Roy was included in Super Smash Bros. Melee as a playable character for the purpose of "previewing" the sixth game, which was released in Japan after Melee, making him the only character thus far in the Super Smash Bros. series to be included for that purpose. 4% (hit 1), 8% (hit 2 base), 5% (hit 2 tip). Like Marth's back aerial, this move turns Roy around. In Super Smash Bros. Melee, Roy was outclassed by Marth in many ways, but that is no longer the case for Project M! Roy's grab game comprises a good deal of his edgeguard game. However, the fact that the knockback delivered by his ground attacks tend to multiply to devastating amounts rather quickly greatly helps him compensate for such a flaw as his ground attacks are indeed very powerful when compared to other characters. Roy swings his sword in an upward are and does a backflip. The power of the counter depends on the attack being countered. This move can be aimed by quickly pushing the control stick in a direction after the initial jump. He debuted in Super Smash Bros. Melee as an unlockable character, and returned as a playable character in both Super Smash Bros. 4 and Super Smash Bros. A relatively quick sword thrust upwards with fire effects. No When unlocked, he … Each hit deals. Striking a balance between Marth’s speed and Ike’s strength, Roy wields the legendary Sword of Seals to great effect! Ironically, Roy's sword trails indicate that the sweetspot is at the tip of the sword. GO. Roy does not feature a sheath during gameplay and his "Challenger Approaching" screen like Marth does; this is considered unusual, as Roy has a sheath in his victory poses, official art, character select portrait and all three of his trophies, as well as his unused Classic Mode introduction. The whole combo may deal at least 40% of damage with the option and possibility of finishing off with a Down Smash resulting in more damage. Roy has a spike and two Meteor Smashes, but they are all difficult to use effectively. Roy holds his sword over his head performs a fiery downward sword swing. A decent finisher, useful for vertical KOs, though there is rather high ending lag. Today Fire Emblem may be popular enough worldwide to garner five representatives in Super Smash Bros. for Wii U and 3DS, but back when Melee was released in 2001, that was not the case. Active Frames 12-14. Take your favorite fandoms with you and never miss a beat. OVERVIEW. jeje Marth @ Fire Emblem 1, 3 Roy @ Fire emblem 6 Link @ Legend of Zelda.
Submitter. 2 Overall, the primary reason for Roy's named inferiority is precisely the one that anti-tiers attempted to refute: Roy has too much trouble trying to KO his opponents. No, we're not talking about Marth. Roy is the only clone of an unlockable character. Roy soars upward with his sword engulfed in flames. Deals less damage if the opponent hits the tip of Roy's sword. Roy crouches and stabs his sword forward. Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. While Marth indeed has a faster dashing speed, this claim is questionable, considering that Roy's SHFFL is faster than Marth's due to his falling speed and lower short hop. Slowly gets up and performs a quick horizontal slice upwards. Used (normal wear), Nintendo GameCube game: Super Smash Bros Melee. Twirls his sword into reverse grip and holds it over his his left forearm, while bending down and performs a defensive stance. Rotates body counter-clockwise with a strong arc-like swing from his head to the ground, similar to the animation of his neutral special. Down Throw + turn around + Down Tilt - can be DI'd, but good for spacing. The most famous video game character, Mario is usually the first character that newcomers choose when playing the Super Smash Bros series. Since his sourspotted moves are extremely weak and have very little combo potential (unlike Marth's), he needs to get up close and hit with his blade's sweetspot, which causes him to struggle against characters with more favorable hitbox placements (like Marth and Falco). Used (normal wear), Nintendo GameCube game: Super Smash Bros Melee. Up Throw + Up Smash - at low percents, fast fallers can hardly escape this combo. Roy (ロイ, Roy) is a secret character in Super Smash Bros. Melee.Roy is a clone of Marth, with all of their moves having the same animations and most having similar functioning, although they do also have their differences in their fighting styles (primarily in the location of their sweet and sourspots).Like Marth, he is a hidden character, making Roy the only clone of an unlockable character. Nationwide. Roy turns in one direction to perform a quick sword stab and then turns the other direction to perform a horizontal sword slash. In Melee, the most powerful attack has been determined to be Mr. Game and Watch absorbing three PK Flashes, and then throwing it on Roy and having Roy counter it. VB and >B as the fourth hits are useful against CCers who want to take all the damage and if a little extra range is needed-respectively. Admin. Roy is fought on Temple, with the track Fire Emblem playing. While Roy is not a playable character in the game, files for Roy exist on the game disc, indicating that he may have been plannedto … Jun Fukuyama This is a subreddit for people who main Roy in Super Smash Bros Melee, Super Smash Bros for 3DS and Wii U, Project M, and the newly released Super Smash Bros … He counters only Pichu, soft counters two characters, and has two even matchups. Super Smash Bros. Melee. For a gallery of Roy's hitboxes, see here. However, Roy has a relatively below average air speed, similarly to Marth. Roy maintains the same archetype from Melee, being a nimble fighter with relatively strong and fast attacks, an uncommon combination for a lightweight. Offline. When the move is fully charged, Roy slams his sword on the ground, creating a large explosion that can, A sequence of sword maneuvers with several variations based on the direction the, 5%/3% (hit 1), 2%/1% (hits 2-4), 1% (hits 5-7), Roy soars upwards with his sword, engulfed in flames. It increases the power of slashing attacks by 24. All of his sweetspots are placed at the hilt of his blade, making it hard for him to space, and his down aerial's spike is a meteor smash hitbox that is difficult to hit with. Roy's SHFFL is among the best in the game due to its extreme speed, and it is faster and stronger than Marth's. Roy speaks Japanese when in the Results Screen, or using Counter, like fellow Fire Emblem character Marth. Roy Data Roy Hitboxes and Frame Data. Roy swings his sword downward directly forward. Even with fast falling speed, Roy's vertical survivability from the upper blast line is average due to a combination of his lighter weight than characters such as Captain Falcon and much slower falling speed than characters like Falco, despite him being slightly lighter than Roy. Future Trunks. Roy has a disjointed hitbox with his Binding Blade, as well as a fast dashing speed. This has resulted in much less nuance and optimization possible in Roy's metagame, making the Roy matchup very easy to learn and catch up with. It is fast, can combo with itself, variable, and has decent knockback on the third hit, and good knockback on the fourth. Roy has consistently ranked very low on most revisions of the tier list, with his highest being only 15th on two separate occasions. Sep 13, 2010 #5 Roy was infamous for being the lowest-ranked DLC character in Smash 4, due to his poor, committal approach, unsafe aerials (especially compared to other fellow swordfighter characters), along with his own \"inverse tipper\" attribute hindering his spacing abilities, which collectively resulted in his lower-mid tier placement in said game, alongside having very little tournament representation and few notable results, similarly to his appearance in Melee. Super Smash Bros Melee (GameCube) Roy, WA. Roy leans forward and swings his sword diagonally forward. ... OfferUp is the simplest way to buy and sell locally. However, such punishes are very stage-dependent, as they only work consistently on wide, platform-less stretches only present within Final Destination and occasionally Pokémon Stadium. Up Throw + Forward Aerial+ Forward smash- works at mid percents good to get some damage on your opponent or KO. An upward sword swing that produces small vertical knockback. Roy's only appearance in Super Smash Bros. Brawl is as a Sticker, depicting his regular appearance in Fire Emblem: The Binding Blade. Roy is a veteran fighter in Super Smash Bros. Fire up the old GameCube because it's time to unlock these 10 characters in Super Smash Bros. Melee! I play Super smash Brother Melee!!! Floaty characters such as Jigglypuff and Peach are inarguably his worst matchups, since he has nearly no consistent punishes against them. honor of being a clone with his own clone (Chrom, of all people). :D I still play Melee. Turns around and swipes inward with his sword, similar to his forward aerial in terms of usage and knockback. Bugzy Joined 2y ago. Like Marth, Roy also has a non-stellar recovery, though his faster falling speed and higher gravity only exacerbate it to make it far worse than Marth's and among the worst in the game; adding to this, his high falling speed makes him extremely vulnerable to edgeguarding, as well as being easy to gimp. Download Super Smash Bros. Melee ROM for GameCube and Play Super Smash Bros. Melee Video Game on your PC, Mac, Android or iOS device! Just like his quick edge attack, opponents can avoid the attack if they are close to the ledge Roy is currently hanging on. Move that is countered he has a relatively quick sword stab and then sheath during gameplay like Marth 's aerial... 'S great dash Dance GameCube in 2001 or Fail Classic or Adventuremodes with all low tiers, while others extremely... 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